Program Committee
- IPC member of the ACM SIGGRAPH I3D Symposium (I3D'21) (Online, 20-22 April, 2021).
- IPC member of the ACM SIGGRAPH I3D Symposium (I3D'20) (San Francisco, US).
- IPC member for the 15th International Symposium on Visual Computing (ISVC'20) (San Diego, US).
- IPC member for the 14th International Symposium on Visual Computing (ISVC'19) (Nevada, US).
- IPC member for the 13th International Symposium on Visual Computing (ISVC'18) (Las Vegas, US).
- IPC member of the ACM SIGGRAPH I3D Symposium (I3D'18) (Montreal, Canada).
- PC member of the EG Italian Chapter STAG 2018, STAG 2019
- PC member of the EG Spanish Chapter CEIG 2015
Conference Chairing
- ACM SIGGRAPH Workshop on Computer Graphics for Autonomous Vehicles. Organizer (with German Ros, Jose M. Alvarez, Vangelis Kokkevis, Yongjoon Lee and Philipp Slusallek). July 2019.
- ACM SIGGRAPH Workshop on Computer Graphics for Autonomous Driving Applications. Organizer (with Antonio M. Lopez). August 2018.
- EG Spanish Chapter CEIG 2014. Local chair (with Belen Masia)
- EG Symposium on Rendering 2013. Posters program (with Patric Ljung)
Workshops
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Computer Graphics for Autonomous Vehicles
Jose A. Iglesias Guitian, German Ros, Jose M. Alvarez, Vangelis Kokkevis, Yongjoon Lee and Philipp Slusallek. ACM SIGGRAPH Workshop on Computer Graphics for Autonomous Vehicles, July 2019. [Workshop material] |
Teaching
- CUDA for Deep Learning at the Master in Computer Vision in Barcelona (2018,2019).
- "Fonaments d'Informatica" at the UAB Engineering School (2018-19).
Exhibitions
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IRIDiuM: Immersive Rendered Interactive Deep Media (Exhibition at SIGGRAPH 2016) Disney Research presented IRIDiuM at the VR Village Exhibition during SIGGRAPH 2016. |
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NVIDIA, HP, Projection Design and CRS4 (Exhibition at Eurographics 2012) NVIDIA, HP and Projection Design, in collaboration with CRS4 Visual Computing, demonstrated at Eurographics 2012 hardware and systems for exploring complex 3D models in an advanced projection-based virtual room setting. |
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The Empty Museum (2006) The Empty Museum was a Virtual Reality concept designed to be used for museums and interpretation centres. |
Former Research Groups
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Reviewer for Conferences and Journals (probably outdated)
Professional Affiliation
Eurographics (2007 - present) |                     | ![]() |
(2015 - present) |